The Adventures of Elliot The Millennium Tales 100 percent walkthrough: Endings & Items

Master Square Enix's HD-2D action RPG with our ultimate The Adventures of Elliot The Millennium Tales 100 percent walkthrough. Find all cats, shards, and endings.

Dive into Square Enix's latest HD-2D masterpiece without missing a single secret. If you are aiming for total completion, you need a reliable The Adventures of Elliot The Millennium Tales 100 percent walkthrough to guide you through the game's complex time-traveling mechanics. Traversing the four distinct ages of Philabieldia as Elliot and Faie can be overwhelming, especially with highly missable endings and well-hidden collectibles.

That is exactly why we put together this comprehensive The Adventures of Elliot The Millennium Tales 100 percent walkthrough. Whether you are hunting down all 50 cats, searching for the 60 Shards of Life, or trying to unlock the elusive True Ending, this guide has you covered. Let's break down everything you need to know to fully conquer this beautiful action RPG.

Essential Collectibles for Your 100% Completion

Achieving true 100% completion in The Adventures of Elliot means scouring every corner of the map across all four time periods. None of the core collectibles are permanently missable, meaning you can always backtrack later. However, gathering them as you progress will make boss fights significantly easier.

There are three main categories of collectibles you need to track. Using a The Adventures of Elliot The Millennium Tales 100 percent walkthrough is the best way to ensure you don't overlook these items during your initial sweeps of areas like Huther or Neverwither.

Collectible TypeTotal AmountReward / Purpose
Shards of Life60Increases Elliot's maximum health. Found in chests, Shrine of Life puzzles, and hidden paths.
Cats50Unlocks the Medal of the Katzenmeister. The final three cats act as the "Three Sages" required for the Standard Ending.
Manuscripts31Unlocks a specific achievement/trophy. Provides deep lore on Philabieldia. The final three are found in the Epilogue.

Make sure to speak with the Ailurophilic Traveler in various towns. He will give you the Cat Needle, which eventually pairs with the Magic Compass to reveal uncollected cats on your minimap. According to community reports, feeding a cat five of its favorite items will also cause it to permanently relocate to Diona's Orphanage as a pet!

The unique hook of The Millennium Tales is how its world changes across four distinct eras. You will frequently use Doorways of Time to jump between these periods to solve puzzles.

A major rule of thumb in any The Adventures of Elliot The Millennium Tales 100 percent walkthrough is understanding dungeon scaling. A dungeon that is a massive, multi-level labyrinth in one era will often be a simplified, single-room cave in the other three eras.

Time PeriodKey Locations & Characteristics
Age of SafekeepingThe starting era. Features the Kingdom of Huther in its prime. Dungeons like the Mist Ruins and Northern Tower are fully expanded here.
Age of ReconstructionA recovering world. Features Littlehope Village. Dungeons like the Water Ruins and Mount Phoenix are fully explorable in this timeline.
Age of MagicA highly advanced era. Features Weyzn, the Nation of Magic. The Forest Ruins and Geared Ruins are the primary full-scale dungeons.
Age of BuddingThe oldest era. Features the village of Hitoyori. You will tackle the fully expanded Dragonpillar and Grandtree dungeons here.

Whenever you unlock a new tool—like the Heavy Hammer or Bombs—make sure to revisit older eras. A cracked wall in the Age of Safekeeping might hide a Shard of Life, while that same wall in the Age of Budding might hide a powerful Magicite upgrade.

Unlocking Faie’s Magic Abilities

Elliot's fairy companion, Faie, is essential for both combat and exploration. Throughout your journey, you will find Shrines of the Mystic that grant Faie new traversal abilities. Upgrading these abilities at Magic Springs is mandatory for reaching 100% completion.

Faie AbilityLocation FoundExploration Function
IgniteOpen Plateau (Reconstruction)Lights braziers, burns away vines, and melts ice blocks.
DiveWater Ruins (Reconstruction)Allows Elliot to swim underwater to reach hidden chests and shortcuts.
SprintWesterea Swamp (Safekeeping)Grants a dash to cross crumbling floors and beat timed puzzle switches.
VacuumGarretbelt (Magic)Pulls distant objects (like bombs) toward you to break unreachable walls.
WarpNeverwither (Reconstruction)Teleports Elliot instantly to Faie's current position across large gaps.
CopyDragonpillar (Budding)Creates duplicates of items or switches to solve complex mirror puzzles.

Do not forget to complete Faie's Magic Lessons minigames every time you unlock a new skill. Completing all of them rewards you with the Fairy Record Case, a vital item for completionists.

How to Get All Three Endings (Without Missing Any)

This is the most critical section of our The Adventures of Elliot The Millennium Tales 100 percent walkthrough. The game features three distinct endings: Bad (Bronze Stamp), Standard (Silver Stamp), and True (Gold Stamp).

If you progress too far into the True Ending questline, you will permanently lock yourself out of the Bad and Standard endings for that playthrough. To get all three achievements, you must trigger them in a specific order, creating a "Clear Save" after each one.

Step 1: The Bad Ending

After obtaining the Leytstaf sword and defeating Salathmadra in Mount Phoenix (Age of Reconstruction), head to the Northern Tower in the Age of Safekeeping. Defeat the four test subjects, then fight The Sorcerer. Watch the credits, save your game, and reload your Clear Save.

Step 2: The Standard Ending

Load your Clear Save. You must now find the Three Sages (which are actually the final three cats in the game). Find Wynat in Grandtree (Budding), Boyne in Mount Phoenix (Reconstruction), and Thiew in Geared Ruins (Magic). Defeat Maxim Guardis to learn the "Nomutota" Mystic Seal attack. Return to the Northern Tower and defeat the Beast of Enmity using this new attack. Save your Clear Save and reload.

Step 3: The True Ending

Load your Clear Save again. Complete the final three overarching objectives: defeat Grandslygge in Grandtree, escort Carter to the Doorway of Time, and gather the Thousand-Year Abalone Shell and other ingredients for the doctor in Littlehope. This sequence unlocks the final dungeon push in Mount Phoenix (Safekeeping).

Weapons, Magicite, and Combat Strategies

Combat in The Millennium Tales relies heavily on the Magicite system and weapon swapping. You begin with a simple Longsword and Buckler, but your arsenal expands to include Bombs, a Boomerang, a Heavy Hammer, Spears, and the legendary Leytstaf.

To maximize your damage, always invest your Tul (currency) into upgrading your Magicite Box. You can raise the rank of the box up to Level 10 (which costs 12,500 Tul for the final upgrade). Higher ranks increase your chances of forming high-star Magicite fragments, which provide massive passive buffs like "Guard Counter," "Double Blade," and "Explosives."

If you are struggling with endgame bosses, player experience suggests equipping the Discerning Monocle accessory. This item makes reading boss attack patterns significantly easier, particularly against the Beast of Enmity in the Northern Tower.

Advanced Tips for Bosses and Endgame Content

As you approach the final encounters, make sure you have cleared the Temple of Trials. Paying the entry fees for the Novice, Sophomore, Adept, and Hero trials will reward you with items that increase your accessory slots, ultimately granting you the Medal of the Cardinal Hero.

When you face the final boss, Demise the Destroyer, there is a hidden secret you absolutely must trigger. During the final phase of the fight, when the arena turns red, allow your health to drop to zero. During Faie's revive sequence, an alternate dialogue tree will trigger. Click "Retry" here. This will not ruin your ending, but it adds incredible emotional weight to the finale and unlocks a secret track in the music player (Track 62: To Claim a Better Future).

For more official updates on the HD-2D universe, you can always check out the Square Enix official website.

Frequently Asked Questions (FAQ)

Is anything permanently missable in the game? As noted in this The Adventures of Elliot The Millennium Tales 100 percent walkthrough, no physical collectibles (Cats, Shards, Manuscripts) are missable. However, the Bad and Standard endings are missable if you complete the True Ending requirements too early.

How do I get the Laurentian Plumage key item? This is a promotional bonus item. If you have linked save data from the Trials of Mana remake on your console or PC, you can claim this item from the Promotional Bonus chest in Diona's Orphanage. Speaking to Riesz in Huther with this item grants you a free 1,000 Tul later in the game.

Where do I find the last three Manuscripts? If you are sitting at 28 out of 31 Manuscripts before the final boss, do not panic. The final three Manuscripts (Gogyō's Diary, Marnie's Diary, and Diona's Diary) only spawn during the playable Epilogue sequence in the Kingdom of Huther after defeating Demise the Destroyer.

What is the best way to farm Tul (money)? Equip Magicite that boosts your drop rates, such as "Kill & Take," and farm monster closets in the fully expanded dungeons of the Age of Magic (like the Forest Ruins). Selling excess low-tier Magicite fragments is also a great way to top off your wallet for expensive shop items.